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1) In the case of CD Projekt you're ignoring the part about how their DRM was cracked in about 48 hours. If I remember correctly, that's one of the major reasons they abandoned it.

2) Most of the "fervent anti-DRM crowd" are actually the people who pay for the games. Real pirates could care less about traditional DRM schemes; they could always circumvent them until now.

3) As algorias already mentioned there are multiple communities in gaming. I'm sure video game piracy stats also greatly vary by country. I'm going to take a wild guess that it's the worst in Asia (excluding Japan) due to the culture.



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