I just finished talking to a dev manager friend of mine at a household name company.
He told me they are massively pulling back on the AI stuff.
Right now the lashback is about cost, because that's the most easily measured pain point.
Soon, we'll start seeing a deeper understanding of the quality issues. At that point, it's likely this whole experiment gets firmly put in a bin of the toolbox where it belongs.
I know people at medium size companies where they are tracking AI costs very carefully. They are pulling back to levels under $100/week in AI spend per engineer, encouraging use of lower quality, lower cost models, etc.
$100/week will get you both a higher tier of Claude and significantly more tokens with GLM5.1 or Kimi, both of which are competitive in a decent harness (for Kimi that means their own CLI - it works well in that, but has a lot of quirks that requires special treatment). Just slightly more will get you all three.
I don't doubt you, but $100 is approximately the cost to company of one hour of dev time. If companies end up being willing to spend only 2% of their dev budget on AI, this bubble is not going to last long.