Antigravity (and Gemini in general) is not on par with the rest when it comes to agentic coding.
Between Codex and Claude, Codex will have much more generous limits for the same price, especially if you use top-of-the-line models (although for your task, Sonnet might actually be good enough).
I want to use an array language for Real-time 3D. Float32 is faster for real-time calculations and can map memory directly to the GPU since 3D graphics runtimes are limited to float32.
When using it in VSCode? The browser system running its own container seems like it would be the most demanding on their resources. The stand-alone client is Mac-only but I don't know if it makes a difference.
My goal is to do it within the usage I get from a $20 monthly plan.
You don't have to use their container thingy though, you can run Codex (CLI or VSCode, it doesn't matter) just fine in YOLO mode in your own local containers, or VMs, or however you want to isolate it.
OpenAI are offering double the normal usage limits for Codex for two months. Go with them and do it in the terminal or the Mac OS codex app if you have a Mac.
Am I better off buying 1 month of Codex, Claude, or Antigravity?
I want to have the agent continuesly recompile and fix compile errors on loop until all the bugs from switching to f32 are gone.