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There is nothing wrong with pointing out the origins of ideas and concepts, especially on a site like Hacker News. 2048 was much more popular than Threes, often to the point where many people are unaware of Threes at all, so I think it’s important in these kinds of forums to make sure people know where the game idea came from, and that the originators get credit.


This manifestation of the threes trope below everything 2048 related reminds me of a comment I recently read below a Stephen Wolfram related post:

https://news.ycombinator.com/item?id=41406645

All: please don't repeat the usual Wolfram trope. (If you don't know what I mean by that, a decade's worth of explanation can be found via https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que....) The issue is not that it's wrong, it's that it's extremely repetitive and we want fresh discussion on HN, preferably about the specific content of an article.


I saw that comment but didn't follow the algolia link.

I didn't realize Stephen Wolfram was dang's personal We Do Not Mention the Orangutan. I suppose that given the inevitable prevalence of clichéd back-and-forth tropes and exchanges on HN, there's little choice but to draw a line in the sand on specific versions and hope it serves as a stand-in for all of them.


I don't know who the orangutan is, but that's just one of a thwack of tropes that make me wince on HN. A multithwack. A plenithwack.

They can't be stopped but one can maybe dampen them a bit sometimes. Or not.


TIL, and, on the off chance you didn't go look this up, it's extremely worth it:

https://www.reddit.com/r/EdgarAllanPoe/comments/17cehq8/we_d...

(no matter whether it's true or not)


Wasn't that just because Threes was a paid iPhone-only app and 2048 was a free near-clone?


no, brah, 2048 had better game mechanics, brah




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