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I would argue that the average quality was higher by a few magnitudes due to the higher entry barrier alone. The average production value is higher these days, but that doesn't correlate with quality too much. Simple truth is that hobbyists, enthusiasts and professionals are often one and the same people.

There was also always a way to accommodate a large amount of users through mirrors and other channels, which people shared frequently.

With "the web" they meant their business idea for their specific platform isn't viable without advertisers exploiting user data to the largest degree possible. That is something entirely different. On if they just paywalled the content, people would probably again use alternatives.

Of course I didn't mean to say that infrastructure costs are negligible. On the contrary, it is the largest expense for certain platforms and services. But if a platform has advertising as a business model, it is not on my browser to accommodate that. Then they need to let someone else fill the space they cannot serve without manipulating my user agent.

I do even approve of platforms enabling some creators to make a living with online content creation. But I am still not interested to accommodate advertisers. It is a toxic industry that strives on exploiting users and their privacy. There is no sensible means of cooperation possible and I want my browser have realistic perspective here.



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