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Plenty games went the other way. For every stylish Grim Fandango there's been dozen of Superman 64 and Bubsy 3D, where the developers spent so much time trying to get graphics to work that they had no time left for gameplay or story.

Shiny tech means there's much less fighting with the technology that's needed. You can take advantage of that today you don't need to optimize every clock cycle and spend the time polishing up the gameplay.

Also, some stories require a fair amount of tech. Superman 64 should have happened in a bustling Metropolis, just like Cyberpunk 2077 does. But it was impossible with the technology of the time.



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