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> under the faulty assumption that they're too big for users and consumers to live without them

It is, unfortunately, not a faulty assumption. I'm a piano teacher on YouTube, and I'm able to make money there. My entire audience was developed through the platform. I put videos on platforms like Vimeo or even Peertube, and I've had more views in one day on YouTube than their entire lifetime on those other platforms combined.

The network effect is a cruel mistress, but short of some kind of global exodus no one has the ability to change that. I hate it as much as anyone.



Any creator with established audience can bring those people to alternative platform, e.g., Peertube. Start from posting videos on both platforms and advertise the other one. Then post videos on Peertube earlier.


That will only work for a select group of viewers. Waiting a day or even a week isn’t a huge deal for me as a consumer, and I’m familiar with it because Patreon people often put their videos up in patreon earlier than their YouTube ones.


You are right. However, when Google blocks the creator, most of their audience will know how to find them.


My understanding gained from watching various kickstarters and patreons is that creators don't need a million views, they need a few thousand engaged fans and they can be self sufficient at that point.

The question, always, is what's the alternative? Rumble?


Yeah, but YouTube has ads that can pay the content creator. PeerTube doesn't.


This is simply incorrect. I have seen many creators and businesses try this and simply not find movement, for example RoosterTeeth which owns many different channels and brands and has a very comprehensive video streaming site, yet their videos get 1/1000th the viewership on their own platform vs youtube. The platform is captive.


Any creator with established audience

Well yeah, once you're already successful you have more options. That's absolutely no help to people who do not have a paying audience.


In all fairness, I think Mixer employing this exact strategy showed that it is extremely hard to migrate communities. Even with creators making millions of dollars a year.




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