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It is "cross-platform" in the same way Direct3D is.


In this vein and previously discussed on HN[1], but there is a weird DX3D bridge in Linux that is available on WSL2. Still not "cross-platform" and seems to mostly exist to support ML workloads for Windows users.

1] https://news.ycombinator.com/item?id=23241040


It is neither the same OS or hardware, so it looks cross platform to me.




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