Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Potentially unpopular opinion: There is no money to be made in consumer desktop operating systems in 2018, so there is little funding for innovation in the consumer desktop operating system space. Until a business model emerges which challenges this, the status quo will remain roughly the status quo.

The two major commercial producers of proprietary operating systems are basically giving away their operating system at this point. Free Linux distributions offer basically the same functionality for most users; the only things preventing migration from one OS to another are existing applications. For non-gamers, that's often moot, because the world exists in a web browser now. Yes, there are other applications causing OS lock-in too, but they're mostly on the business side, not the consumer side.

There is still plenty of money to be made from enterprise operating systems, but the innovation there is in a totally different direction than what consumers would find valuable.

Example: Linux containers are great! But who's spending the R&D money to make them a viable way to distribute games? There's plenty of work being done on containers and graphics chipsets for ML applications, but not for consumer use.



> The two major commercial producers of proprietary operating systems are basically giving away their operating system at this point.

Huh? Windows 10 home and pro aren't free? It's true that Apple doesn't charge for upgrades, but they do charge a significant markup - and they will happily sell you a licence to run Os X on a hackintosh although they'll forbid you from doing it in their licence ("non apple hardware").

> Until a business model emerges which challenges this

Appstores. Windows, and Os X have app stores. Steam is an appstore. Microsoft and Apple bundle a competitor to steam with the Os.

Just because both apple and Ms suck at making/marketing/developing their App stores... Doesn't mean valve don't want to stay in the business...

They can't get in on ios, Xbox, ps4, etc. They could probably make an appstore for Android - but I'm guessing they'll just focus on streaming games from the cloud to Android (esp Android TV).

With hw support for virtualization, Linux could be the universal runtime - allowing the same game to run on Mac, Windows and Linux...


There are a number of packaging technologies already being worked on, and games are just programs, why do games need a special focus?

AppImage, snapcraft, etc




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: