Yesss I've been waiting for this moment for nearly two decades haha :)
And it's definitely possible, just look at the C64 and Amiga demoscene. Those machines haven't evolved for ages, but they've been making them do one (thought to be) "impossible" thing after another for a very long time after the platforms were essentially considered dead. I've seen things at demoparties around 2000 where C64 demos showed stuff that was thought to be impossible to do on these machines (or so I was told, I'm not an expert on the C64's capabilities, but the thing runs in the single megahertzes and doesn't have a divide instruction, so yeah). One I remember had a part with a veeery low resolution realtime raytracer, about 10fps I think, the scene consisting of just a plane and a sphere (IIRC) ... but it was done on a C64.
I wonder how long it will take for PCs though. Moore's Law broke already a few years ago didn't it? But it's not really happening, so far. Or maybe it is. I haven't been keeping up with what's happening in the PC demoscene lately. They used to be way ahead of the curve compared to PC videogames, this changed somewhere in the 200Xs, probably because around that time videogames started getting Hollywood-size budgets.
And it's definitely possible, just look at the C64 and Amiga demoscene. Those machines haven't evolved for ages, but they've been making them do one (thought to be) "impossible" thing after another for a very long time after the platforms were essentially considered dead. I've seen things at demoparties around 2000 where C64 demos showed stuff that was thought to be impossible to do on these machines (or so I was told, I'm not an expert on the C64's capabilities, but the thing runs in the single megahertzes and doesn't have a divide instruction, so yeah). One I remember had a part with a veeery low resolution realtime raytracer, about 10fps I think, the scene consisting of just a plane and a sphere (IIRC) ... but it was done on a C64.
I wonder how long it will take for PCs though. Moore's Law broke already a few years ago didn't it? But it's not really happening, so far. Or maybe it is. I haven't been keeping up with what's happening in the PC demoscene lately. They used to be way ahead of the curve compared to PC videogames, this changed somewhere in the 200Xs, probably because around that time videogames started getting Hollywood-size budgets.