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Soundcloud started dying when they decided to be more like Spotify and less like the independent music discovery service they started out as. Now they have an app and experience that is not particularly good at either.


I've worked at a few places that died this way. CEO: "We're #1 in $NICHE. But growth is the only way, so we need to compete in $BIG_MARKET." [months of de-focus later] CEO: "We're only #10 in $BIG_MARKET and now we totally lost $NICHE!!" Resume writing ensues...


Expanding to $BIG_MARKET is not a bad thing, in fact this is the textbook example of "crossing the chasm", where you start with a niche and expand--if you try to go mainstream from the beginning you will always fail.

The problem when you're expanding is you need to have a clear idea of what you are. Because knowing what you are means you can scale by taking advantage of your strengths instead of dumbing it down. Amazon is a great example.

But if you just expand without knowing what you are, you'll end up like Soundcloud.

Also another thing is this idea of "what you are" (aka vision) shouldn't come from some media coverage or VCs or pundits. You should have already had the vision before these people started talking about you. See Snapchat for example, media pundits started calling them "a camera company", and Snapchat itself started believing the hype, and even renamed themselves "Snap". Snapchat is not a camera company. It's a social network that revolutionized private sharing. But they don't seem to think so anymore because they have to match the stratospheric expectation set by their IPO. Instead of expanding their own playing field they jumped into other giants' playground (competing with Apple in AR, competing with Instagram in public photo sharing, etc.), this pattern never ends well historically.

Soundcloud fell into the same trap. Their investor called them "The Youtube of Audio", instead of seeing it for what it is. If they had realized they were popular because they were a great service for indie musicians and focused on that aspect it is possible that by now they are more influential than any existing music tech companies. Instead they tried to become "the youtube of audio", which is the most uninteresting thing I've ever heard, it's the definition of "dumbing down" in order to expand.


> Their investor called them "The Youtube of Audio"

And now, of course, (and for quite a while) YouTube is the YouTube of audio.

It should have been apparent that it was foolish to try and beat google on that turf. Google beat them easily with a simpler interface and raw performance. The biggest difference, though: The audio quality on YouTube is actually better. Nail after nail in the coffin.


Ain't no way I'm listening to mixes on YT when they put brickwall-compressed ads cutting in on un-normalized audio every 10 minutes. It's a non-starter; when I see those little yellow dots I hit the back button.


Have you used YouTube Red / the YouTube music app?


God no. The only way I'll consider paying YT a single red cent for anything they make is if I can permanently turn off annotations on videos, and I haven't been able to find anything that indicates a yes or no to that question, so I have to assume their stance is "GFY."


You can though. I've had them turned off for too long a time to remember what the setting was though.


That's a good point, actually - I've been wondering what I can do with my music that's hosted on SC and putting them on YouTube (with some generated visuals, I guess) might work.

Ta!


I approve of the dollar prefixed variable names.


Exactly - I'm a hobbyist musician and have all my music there. But, the last year or so they've been focusing on podcasting, etc. and, as you say, it's not good at any of that. For people like me, they haven't offered any new features in a long time.


Oddly enough, when I first heard of SoundCloud, it was in a completely different context from either. I first saw it used as a pastebin for voice recordings.

Specifically, members of some online transgender communities use it to solicit community feedback on their voices. They'll record themselves talking, post it to SoundCloud, and ask the community for input on what they could do better.

I don't think there's enough of a market for "pastebin for voice recordings" to be a successful business though.


Pastebin for voice recordings is basically what vocaroo.com is, and I discovered that in the same context you discovered SoundCloud. And also because popular use by 4chan.

When I first heard of SoundCloud it was mostly used by self-releasing EDM artists as a place to upload their music, before YouTube was a popular alternative. Nowadays I see a lot of artists buying visualizer templates and uploading their music with that - or sending it to an aggregator on YouTube who displays a certain style of music (many of these aggregators don't seek artist permission and just upload popular songs and such, but many of the ones I follow get things sent to them by indie artists because a channel with 60,000+ subs will beat their own personal channel for recognition).


Wasn't the reason for the shift to try and make enough money to support themselves? Free Independent music is not really sustainable




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