Hacker Newsnew | past | comments | ask | show | jobs | submit | SlimHop's commentslogin

And here is the source code for the client: https://github.com/larspensjo/ephenation-client


Jeff Atwood has not publicly released any details yet. However, his recent interview on Mixergy (http://mixergy.com/jeff-atwood-coding-horror-interview/) indicates that it is an open-source project which can be run by anyone on EC2. In the same interview he indicated that he was targeting a neglected software category that he considers to be broken, in the same way that online technical Q&A was broken before StackOverflow.

Relevant Mixergy interview excerpts:

"Let’s go back to the Podcast. Think about the way we started “Stack Overflow.” We identified something on the web that needed to change. We viewed it as a strong villain figure that everybody vilified and hated. If you think about the software that you use on the web and the websites that you use, there’s still a lot of software out there like this. It’s kind of a forgotten software category in my opinion. But it won’t be when we’re done, I think. ... We’re still building it. As I talked about at the start of the show, you get tired of explaining it after certain points, it’s like “No, just go look at this thing.” So we’re building up enough of it so that I can stop explaining it and just show it to people and they’ll see what it is. But I can say it’s a fully open source thing meaning if you want it, you can just take it, run it, grab it, install it on Amazon EC2, install it on your PC at home, wherever. It’s fully 100 percent open source."


This is really wonderful. I particularly like the ability to add two lines of text to the button.


Does Chrome on iOS support WebGL?


Don't see how it can, as it's just a UIWebView.


UIWebViews can be configured to run WebGL, though this is not officially supported/sanctioned by Apple.


This requires calling a private API which means any app doing that will be rejected by the App Store.


Another workaround is to use JavascriptCore with openGL


Safari doesn't even officially support it yet, on iOS.


Just checked: No.


Can anyone speak to whether or not Chrome for Android supports WebGL?


It doesn't support WebGL right now. Some more answers to questions like this at http://code.google.com/chrome/mobile/docs/faq.html


Just thought I'd try it. Nothing I've tried on chromeexperiments.com has worked using a galaxy nexus.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: