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I've built a few maze generators based on Jamis' book. The one I'm most proud of is this one https://xn--sberg-lra.net/maze/irregular?size=5&entryCount=1 that generates SVG mazes with sort of irregular lines.


Pretty good! It would be nice to have a little icon showing at the preferred ending location.


Thanks! Yeah, you're right, the point is to get to the center, and it's a lot easier to know where that is on my original "Polar" maze https://xn--sberg-lra.net/maze/polar?size=5&entryCount=1 I should update them to have a goal icon like you say, maybe antoher time.


A friend and I wrote our master thesis on how to ergonomically fit monads into imperative programming languages [^1], taking inspiration from Haskells do-notation to get away from the method chaining. It's more on the theoretical side, but we did write a small implementation in C# [^2] (we use the exclamation mark as bind). We really could have used som better types though, this post seems have found a better direction.

[^1]: https://odr.chalmers.se/items/91bf8c4b-93dd-43ca-8ac2-8b0d2c...

[^2]: https://github.com/master-of-monads/monads-cs/blob/89netram/...


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