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jschomay's submissions
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1.
Letting AI play my game – building an agentic test harness to help play-testing
(
jeffschomay.com
)
129 points
by
jschomay
1 day ago
|
past
|
32 comments
2.
Context Engineering Explained in Pictures
(
mechanicalorchard.substack.com
)
2 points
by
jschomay
45 days ago
|
past
3.
Rendering a game in real time with AI
(
jeffschomay.com
)
114 points
by
jschomay
8 months ago
|
past
|
109 comments
4.
Building a Real Time Generative AI Game Assets Pipeline
(
jeffschomay.com
)
2 points
by
jschomay
on Nov 2, 2023
|
past
5.
Getting the most out of AI NPCs
(
medium.com/jschomay
)
5 points
by
jschomay
on April 20, 2023
|
past
|
1 comment
6.
Visual demonstration of monads
(
jschomay.github.io
)
1 point
by
jschomay
on April 22, 2016
|
past
7.
Learning to think in FRP: My experience coding a game with Kefir.js
(
codeperfectionist.com
)
1 point
by
jschomay
on May 9, 2015
|
past
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