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You can make some pretty robust stuff with Scratch.

User griffpatch has made a lot of advanced stuff here: https://scratch.mit.edu/users/griffpatch/

He has a youtube series too about building a 2D RPG in Scratch along with a built in tile editor: https://www.youtube.com/watch?v=5lof-Nu1VVE&list=PLy4zsTUHwG...

There is also a faster interpreter called TurboWarp that runs significantly faster than the official Scratch implementation: https://turbowarp.org/

Here is an example of the old 2d space shooter Tyrian running in turbowarp: https://turbowarp.org/151417355



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