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Surely that would affect all the applications being compared equally, though?


Not necessarily. For example, if one app synchronizes with screen refresh and another does not, the latter will perform much better on this test but it’s not actually getting the changes to your eyes any faster.

It would also just be nice to know the magnitudes. If the hardware adds a constant 100ms (for example, not a real number) then a 10ms advantage on the software side looks less interesting.




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